How To Write A Western Movie
Most "Westerns" are action movies where good guys are always shot in the end. I am not going to discuss that here, because there are plenty of resources on the Internet for that.
The point I am making is that the original western is a movie where one would expect the good guys to survive the movie and go on to have happy endings. I have a knack for doing exactly that in all the movies I have made, and
I've received a lot of criticism for it, but I think it's important to understand that my process is influenced by these classic movies.
Some critics have said that I get some of the characters from those movies mixed up, but it is a compliment that the viewer sees a lot of the same characters repeated.
That is a testament to my ability to come up with unique characters. There are many unique characters in the Saw films, for example, but that's because I take the specific characteristics of the hero from a variety of movies and make a unique character from it.
Also, I don't think it's fair to say that there's no character development in the Saw movies, because the characters do grow up throughout the movies.
The series has many layers to it that do reach the characters, so yes, they do develop throughout the series.
They do change and grow in some ways. Not all of them, but some.
This is the recipe for writing a western movie:
An action movie, one where the good guy is always shot in the end and the bad guy always gets away.
Character development. This means a decent amount of characterization.
Not like every character is developed, but some. Every good guy is portrayed differently from the bad guy.
One or two character development threads. Perhaps a team.
The characters stick together (not so much in the original westerns, I admit).
One or two set pieces or stunts. Just enough to be visually entertaining, but not so much that it detracts from the main plot (i.e. there has to be a good reason that the people doing the stunts must break the fourth wall).
There will be one or two explosions. At least, some of them will be visually interesting.
A few tongue-in-cheek moments or gags. A couple of happy endings, of course.
This is a formula. You can probably do it by yourself.
Or you could have a team, work with a director, and have them implement all the above elements together. I do not work with other directors, so I only work with myself.
The process I describe above, and the schedule I mentioned earlier, is my process.
My process: The backstory
I watched the original western movies a lot when I was growing up. That was my inspiration to create the Saw series.
I made the original Saw after I made The Grudge, which is part of that same formula.
After I made The Grudge, I watched a lot of the original westerns, and I became fascinated with it. I spent years thinking about creating an action film that followed the formula of a classic western.
Finally, I came up with the Saw series. I came up with the ideas, and I created the movies.
The budget for the Saw movies was less than $10,000, but it was still a lot more than I could have imagined at the time.
The Saw series has been the most successful horror film franchise, period. It is the first horror movie series to gross $500,000,000 in the U.S.
It is also the first franchise to make over a billion dollars. I don't think that the original westerns ever made $500,000,000 at the box office, so I am glad I got my inspiration from them.
I have been doing that for twenty years, and I am still excited about it. When I am done with a Saw movie, I am excited about it for a week, and I am excited about it again the day before the next movie comes out.
It doesn't matter how many times I watch the first one, I am excited to watch it again.
The mind of a super-boss
When I finished The Grudge, I had a studio interested in making a Saw sequel, but they did not want me to direct it. Instead, they gave me an idea for a movie that I could direct that had some of the elements of Saw, but that was its own movie.
When I saw that film, I realized that I was completely out of my depth. I went back to the office and told them I was done with The Grudge and The Saw sequels.
They were upset with me.
But they did what they had to do. I had made a bad bet, and they wanted to make sure it did not hurt their studio.
It worked out. I wound up directing the movie they hired me to make, and the movie was fun, so it worked out.
And my studio did not get punished. They won millions of dollars.
As I've worked on Saw, I've learned a lot about how to do things and what I can't do.
One thing I was really afraid of was movies that did not make sense. I didn't want to tell a story that I didn't believe in. It turns out that is not a problem.
The Saw movies make as much sense as I possibly can make them. I also learned to trust myself.
A super-boss who does not disappoint
I've always been confident with my work, and I've always believed in what I was doing. I learned a long time ago that if I am confident, then my workers are going to be confident, too.
They will have more fun making the movies. I think that confidence helps me when I am working with other directors, and it helps the rest of the crew to feel safe.
What I've realized is that there is only one reason why directors fail, and that is because they don't believe in what they are doing.
They fail because they get complacent, because they think that they can get by with what they have, or because they are afraid to take a risk.
I've learned that confidence and belief are powerful. You just need to believe in what you are doing. And it doesn't matter if it is a fan film, or a two-hour short film, or a 10- or 15-million-dollar movie. You just need to believe in what you are doing.


